Best Items To Sell in Lethal Company

Curious about the optimal scrap to collect in Lethal Company, the innovative co-op horror game? In this captivating and enjoyable experience, players collaborate to overcome challenges and confront monsters during their thrilling adventures.

With its viral success and popularity on Steam, the game offers an engaging gameplay, especially when enjoyed with friends. To achieve success, players must gather ample scrap to meet quotas and maximize profits.

But which scraps are the most valuable for selling? Look no further, as this comprehensive guide will reveal the top items to sell in Lethal Company.

As you progress in the game and receive new quotas from the Company, the demand for scrap rises, necessitating additional credits to purchase essential survival items. Your objective revolves around scavenging and selling scrap to the Company, all while exploring abandoned moons.

To optimize your efforts, it is paramount to identify the most valuable items, as not all scraps contribute significantly to your earnings. Facility raids offer an impressive array of items, but due to limited inventory space or the dangers of venturing out in the dark, players may need to prioritize specific items during collection.

If you are eager to discover the types of scrap you can collect and their corresponding values, refer to our curated list of the most lucrative items to sell in Lethal Company.

Lethal Company: What are the Best Items to Sell?

Participants of the enigmatic Company take on the role of contract workers, immersing themselves into abandoned cosmic installations to retrieve valuable scrap for profitable sale.

The market prices are determined by the rarity and desirability of the materials, with prized substances like gold fetching a higher value compared to ordinary scraps like candy wrappers or rusty sheet metal.

With limited carrying capacity, it becomes crucial to extract the most lucrative scrap from each site. The ever-changing values, influenced by supply and unpredictable events, underline the necessity for adaptable scavenging techniques.

Therefore, let us now explore the inventory of highly sought-after items that can fetch top prices within the realm of the formidable Lethal Company.

Best Items To Sell in Lethal Company

  • Paintings: Paintings have a significant value within the game, allowing players to earn 92 credits when sold. Yet, transporting these artworks presents challenges due to their two-handed requirement, which restricts the use of essential items such as flashlights. Moreover, carrying a painting can obstruct one’s field of vision, demanding caution. Despite these inconveniences, paintings remain highly desirable within the game and can fetch up to 94 credits each. To simplify the transportation process, it is recommended to carry the paintings outdoors and position them near the ship for convenient retrieval. This eliminates the need for navigating through the facility while carrying the item.
  • Fancy Lamp: These items have a high value of 94 credits and require both hands to carry. Not only do they provide valuable illumination for the surrounding area, but they also inadvertently enhance visibility for potential adversaries. Therefore, players should diligently assess the pros and cons before making a decision.
  • Cash Register: The Cash Register, with a value of 120 credits, presents a lucrative opportunity for those who stumble upon it. Although it demands both hands and is quite unwieldy, its substantial worth outweighs the associated risks. To ensure maximum profits, it is advisable to prioritize the immediate transportation of the Cash Register to the ship upon discovery, thus averting potential losses or encounters with formidable creatures later on. It is important to note that the weight of the Cash Register significantly hampers movement, reducing one’s speed to a crawl. Therefore, players should carefully consider this factor before embarking on the retrieval mission, particularly in hostile environments where swiftness is of utmost importance.
  • Gold Bar: The Gold Bar is a valuable item that takes up only one slot in your inventory and rewards you with 156 credits. Acquiring this precious item can be quite challenging as it often requires considerable effort to gain access to a room that is locked with a key or to navigate through a multitude of enemies. What sets the Gold Bar apart is its exceptional value, making it the most expensive item to sell individually. Its rarity is often reflected in its placement, usually hidden behind obstacles such as locked doors. While carrying the Gold Bar may slow down your movement due to its weight, its advantage lies in its ability to be held with just one hand, allowing you to easily allocate it to any of your four inventory slots.
  • Apparatus: The central power source of any facility is provided by the Apparatus. If this device is removed, it will result in a blackout within the facility, thereby elevating the chances of encountering dangerous monsters. However, the Apparatus holds significant value and can be sold for an impressive sum of up to 80 credits. To ensure a safe exit, it is recommended to retrieve this item last when vacating a facility. This will prevent players from navigating through complete darkness while facing an increased presence of hostile entities. It is worth noting that the Apparatus can be removed from the walls without posing any risk to the players carrying it.
  • Hairdryer: Although a Hairdryer may not appear to have immediate value, it can fetch a high price when successfully retrieved and sold. Despite its lack of practicality, as it generates noise when activated and may even attract adversaries, the Hairdryer can be quite profitable, with a maximum value of up to 80 credits. Surprisingly, this compact one-handed item takes up minimal space in player inventories. Moreover, the Hairdryer’s distinct blowing sound can be strategically utilized to alert nearby monsters, potentially diverting their attention away from entrances and providing a safe passage for the player and their team. Each hairdryer comes with four charges for creating noise, enabling players to use them wisely and judiciously.
  • Toy Robot: The Robot Toy presents several formidable obstacles due to its substantial size. In addition to necessitating the use of both hands for transportation, it also imposes a significant visual hindrance upon the player. Moreover, when lifted, it emanates a loud noise that could potentially disturb the surroundings. Furthermore, caution must be exercised when taking the Robot Toy outdoors, as it has been observed to attract lightning. Despite these challenges, the Robot Toy possesses remarkable value, commanding prices of up to 72 credits. While it may be a rarity, the potential rewards often outweigh the risks involved, unless the area is overwhelmingly overrun by menacing creatures.
  • Laser Pointer: During your exploration of various facilities, you may come across a laser pointer. Despite its compact size, this device can be extremely valuable when used skillfully. When activated, the laser pointer emits a concentrated orange beam that resembles a remote turret, serving as a means of distraction for adversaries, especially those with exceptional vision, such as forest giants. Furthermore, the laser pointer can be a valuable tool in directing enemies in a specific direction, enabling your teammates to stealthily return to the ship. This tactic is particularly effective against foes with keen eyesight, similar to forest giants.

    Considering the potential strategic benefits, it is prudent to hold onto the laser pointer for tactical purposes before ultimately selling it at the company collection depot.

  • Bee Hive: The Bee Hive, with a value of 51 credits, stands alone as the only item situated outside the facility. Typically found on a planet, accessing it presents a formidable challenge due to the presence of electric bees that launch attacks upon any approach. Although it may seem unconventional to regard a living ecosystem as scrap, beehives offer a practical means of generating income for squads. Despite the hazards involved in handling them, their strategic placement in outdoor areas and significant market worth make them impossible to overlook. Safely extracting beehives necessitates effective teamwork and the utmost patience. Occasionally, these hives may be empty, creating an ideal situation. However, a potential danger arises when swarms of bees take up residence in an abandoned hive, indiscriminately targeting the nearest team member, regardless of whether they possess the hive.
  • Rubber Ducky: The Rubber Ducky, though an unconventional item, has the potential to yield a respectable payout of 51 credits. It is easily recognizable within the facility and can be conveniently stored in your inventory due to its compact size. However, it is important to note that equipping or dropping the Rubber Ducky will activate a quacking sound, which may attract unwanted monsters. To avoid any unfavorable encounters, exercise caution and ensure that you do not accidentally drop the Rubber Ducky during your exploration.

Now that you know the 10 best items to sell in Lethal Company, you can look for these specifically in your scrap-gathering endeavors. Additionally, here are all the items that you can sell in Lethal Company, arranged in the order of what sells for the highest number of Credits:

  • Perfume Bottle: 76 Credits
  • Dentures: 72 Credits
  • Coffee Mug: 68 Credits
  • Fancy Ring: 66 Credits
  • Wedding Ring: 66 Credits
  • Brass Bell: 64 Credits
  • Airhorn: 62 Credits
  • Clown Horn: 62 Credits
  • Golden Cup: 60 Credits
  • Chemical Jug: 58 Credits
  • Old Phone: 56 Credits
  • Magic Ball: 54 Credits
  • Red Soda: 54 Credits
  • Magnifying Glass: 52 Credits
  • Bottle Case: 50 Credits
  • Cog: 46 Credits
  • Mug: 46 Credits
  • Pickle Jar: 46 Credits
  • Tea Kettle: 44 Credits
  • Bottles: 44 Credits
  • V-Type Engine: 38 Credits
  • Stop Sign: 36 Credits
  • Fish Toy: 34 Credits
  • Remote: 34 Credits
  • Toy Cube: 34 Credits
  • Toothpaste: 31 Credits
  • Egg Beater: 28 Credits
  • Pill Bottle: 28 Credits
  • Gift Box: 26 Credits
  • Big Bolt: 26 Credits
  • Cookie Mold Pan: 26 Credits
  • DIY-Flashbang: 25 Credits
  • Steering Wheel: 24 Credits
  • Dust Pan: 22 Credits
  • Hairbrush: 22 Credits
  • Candy: 21 Credits
  • Metal Sheet: 16 Credits

That’s the end of our list of the best items to sell in Lethal Company. We hope that you have a better understanding of what items to keep and what to sell away when you’re exploring the Moons. For more guides on this game, feel free to check out our Lethal Company page.

Also Read: Best TOP 10 Latest Mods to in Lethal Company

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